Saturday, July 24, 2010

Progress, Progress, Progress



some random photos showing how my army is coming along


Saturday, July 10, 2010

Book review: Scourge the Heretic by Sandy Mitchell

Well, Since i'm unable to locate my camera cord, instead of this post being about the 12 storm troopers I'm stripping as my first real solid step back into the hobby, I'll enjoy you all with a book review.

Image taken from Black Library Publishing's website All copy Rights belong to them.


Well I was in B&N the other day, I decided to check out the sci fi section of the book store as I always tend to do when I go into one. Going over the Black Library Publications self I saw the font of Scourge the Heretic, which was facing out on the shelf and noticed it was the same as the Dark Heresy rule book's font. Picking it up, I read the back and remembered it was in a series of tie-in novels for the dark heresy game. And being that I'm running a DH game at my school, I picked it up to try to gain an expanded view of the Calixias Sector, as Lexicanum and wikipedia don't really have everything I would love to know about.

Well Anyways, Sandy Mitchell, as most of you know, Is famed in the 40K wold for his Commissar Cain novels, of which I've read the first three, being that I like to buy the omnibus's more than single books. I've just finished up the Eisenhorn trilogy and the Imperial Guard Omnibus, I've been in a very Pro-Imperial mood. And seeing as Sandy has a way of making me smile the whole way through his novels, I figured that this book would be a semi-light hearted, but good representation of what I could expect an actual Dark Heresy game to turn out like.

The Story follows the acolytes of Inquisitor Finurbi, which he has labelled as being park of of his Angalae, in the grand tradition of faux-latin terms GW uses. They are sent to Sepheris Secundus, Feudal shithole of the imperial World where the Guard Levies are limited to make sure the peasants don't get the idea that there's other worlds out there that could be better for them. They Are called there to help with a breakout of rogue psykers from some containment prison on world. Links to a organization of Xeno-tech users, yadda yadda Yadda. I'll leave the rest of the story for you to read.

What I loved about the novel was that every for being the grimdark 40K universe, the characters seemed to be lively, they had depth and you couldn't help but like some of them. The antagonist were exactly what you'd expect from a world like Sepheris Secundus, and the description of the world was mind blowingly awesome for those of us with vivid imaginations. A city of Glass over hanging a pit filled with so many workers so far down that it simply looked as if the ground was constantly moving.

The only problem for myself was I had to write down a list of characters due to forgetting who each person was and their rank. All of them tended to be modeled after classes in dark Heresy, and provide wonderful ways of describing to people who aren't very well versed in 40K a view of how characters should act and be like. Over all, I plan on passing this around to my dark heresy group as a primer to the campaign I will be running.

Rating 8/10

Monday, June 14, 2010

Kill Team List

I've been trying to figure out a good Kill Team list for a few days now, and I'm thinking I could either go with

10 Stormtroopers with two plasma guns, which comes to 195

And i would probably go for the mission thing that gives them infiltrate

Not sure one what to make for specialists though

or

10 Hardened Veterans
Sgt Bastone
Demolitions Doctrine
3 Sniper Rifles
Missile Launcher Team
which comes out to 190

I'd give infiltrate to two of the snipers possible three if i don't face any enemy vehicles, but if i do, I'd give the missile launcher team tank hunters

or

Hoard List
Platoon Command Squad
Commander with Power Weapon
Two Grenade Launchers
Two Snipers

Squad One
Sarge with Power Weapon
Sniper Rifle
Mortar Team

Squad two
Sarge with Power Weapon
Sniper Rifle
Mortar Team

which comes out to 200 exactly, give two of the snipers infiltrate, give commander feel no pain
and that's 22 bodies with 25 wounds to take care of. I like this list for the amount of models i'm able to cram on the table and the fact that I'll be able to hold out on taking a bottle test almost indefinitely, but it would be hard pressed to find anyone willing to put up with something like this.

Tuesday, June 8, 2010

First Post!

Well, at 20 years of age, almost 21, I've decided to pull my old imperial guard army out of the closet and go back to my nerdy ways I had before Highschool. Luckily, my group of friends were also wanting to come out of their nerd closets, so I managed to get a roleplaying group with out having to do much else, and after DMing a Dark Heresy campaign, I got a few interested in 40K!

I'll be using this blog to post army updates and hopefully I'll get a few games in this summer before I have to go back to University this fall and have to search hard for people to play!